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Posts Tagged ‘Cliff Bleszinski’

“The Grammar of Fun”

I just got done reading a profile of Cliff Bleszinski, design director for Epic Games, in my most recent copy of The New Yorker.  I think a few of you out there would find it interesting…

Title paragraph:

Until very recently, almost no literature was devoted to game design, and what there was tended to be quickly made obsolete by the speed of technological developments. After the day’s final meeting had ended, I realized that, for the two decades that I had been playing games, I had unwittingly been at the mercy of the constantly changing orthodoxies of game design. I knew that some games seemed more fun than others, but I would have struggled to explain why. Bleszinski and the other Epic designers came to this form as children. Growing up playing games, they absorbed the governing logic of the medium, but no institutions existed for them to transform what they learned into a methodology. Gradually, though, they turned a hobby into a creative profession that is now as complex as any other. They have established the principles of a grammar of fun.