Blocks: The Devilish Delivery Game
That’s the official trailer for Blocks. I worked very closely with sir Eric Rothman on that elegant piece of art, and man did that guy do a fantastic job. Thank you so much Eric, you are a true professional.
If you still don’t know what Blocks is, it’s a game that several Juicers have been making at a company called Darkwind Media. We’ve spent a lot of time designing, polishing, testing, refining, testing again, so on and so forth. We’ve even had a beta testing pizza party, where we invited about 50 people to come in and give us feedback, complete with interviews and surveys. We’re riding the express train to legit-town my friends, and this is the first game of hopefully many more to come.
We’re planning on entering Blocks into 4 game development competitions this year, starting first with www.indiepubgames.com. Voting begins August 1st and lasts until August 31st. If you feel like you want to support our efforts, swing by that site and vote for us. You can also join our Facebook group from the website, where we are amassing an army of followers to help spread the word and vote for the various competitions.
I officially invite everyone to visit the brand new www.blocksthegame.com. Enjoy.
<3
Tags: Blocks, Darkwind Media, delivery, gaming, indie, indiepubgames, more pulp than the site can handle, physics
This entry was posted on Friday, July 23rd, 2010 at 10:05 pm and is filed under Lots of Pulp. You can follow any responses to this entry through the RSS 2.0 feed. You can skip to the end and leave a response. Pinging is currently not allowed.
3 Responses to “Blocks: The Devilish Delivery Game”
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July 24th, 2010 at 7:23 am
Sweet video guys. I’m registered and waiting to vote…
July 24th, 2010 at 2:43 pm
“More pulp than this site can handle.”
Between that tag, and the trailer (seriously, fan-fucking-tastic job Eric and Choof), all I have to say is:

July 24th, 2010 at 3:13 pm
awesomness!!!