More Luster Screens
I couldn’t wait, and decided to post a few screenshots. Since earlier today we’ve made a few additions to the spitfire. There will be even more tomorrow, since Choof has some tricks still up his sleeve.
Ok, for anyone who cares I’ll put in the details. First off, yes that is film grain added as a post-process. In screenshots it generally looks bad, but at runtime it really adds a cinematic quality to the image. The floor is dynamically reflecting the scene above it. The plane itself is lit with a hemisphere light as well as a single point light which follows the camera. We’ve used Kyle’s original diffuse, specular, and bump maps to add to the plane’s detail.
And, just to add some spice here’s some images from a simple visualizer I coded up at the end of one week. That’s Pontiac Dream by Boards of Canada you are looking at. I am far from done with this, but I figured I’d show a few images from it, because I think it is pretty cool.
We’ll be posting some videos again tomorrow, and hopefully a link to the newest runtime so you can see some of this stuff for yourselves.
Tags: 3D, Fancy, Luster, Spitfire, Ubercool, Visualizer
This entry was posted on Friday, December 12th, 2008 at 1:30 am and is filed under Some Pulp. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.
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